![]() Killing blow to a prone zombie sounds almost no different than any other hit to a prone zombie. Rolling over a body similarly is almost no different than the already too quiet hitting a standing zombie sound.ģ. Hitting a standing zombie with a car sounds like almost nothing at all has happened. ![]() There should literally be 0 unless you're inside a canyon or a tall alleyway.Ģ. Outdoor nature sounds, esp animals, have too much reverb/echo on them. ![]() Some are great, some sound weird and not in relation to the old sound just weird on their own, some are much too quiet, some are much too loud, and others simply seem to be missing or don't differentiate enough.ġ. It just needs to vibrate a little or scale up then back to normal a little. ![]() A UI element should not require that much precision, esp in a game where one misclick can spell your doom. The heart shakes so much that you can actually miss clicking on it as it swing so far left/right. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |